If you’re looking for the in-person workshop, check out the EventStorming Master Class page.
EventStorming is an incredibly powerful and versatile tool to navigate complexity and modelling organizations, business flows and software too.
EventStorming leverages interpersonal communication to deliver a compelling collaborative discovery & design experience.
But what if our organization’s constraints don’t allow in-person workshops, and remote interaction is our only remaining option?
The EventStorming Remote Experience Workshop will give you practice, examples, patterns and heuristics to design and lead your own workshops.
In this workshop, we’ll put the three flavours of EventStorming to test in a remote setting, and we’ll learn and practice how to make the best use of remote tools, overcoming the limitations of a remote experience and leveraging the possibilities offered by digital media.
Learning Objectives
- How to design and lead the three main formats of EventStorming in a remote digital environment
- How to deal with the common impediments happening before, during and after the workshops
- How to use EventStorming in a variety of scenarios, customizing the format to better achieve our desired goals
- When and when not to go for the digital version.
The Trainer
Alberto Brandolini is a 360° software expert, always looking for the missing ingredient to improve things.
In 2013, Alberto came up with the EventStorming idea. It started as a tool to model complex business processes quickly in a Domain-Driven Design fashion. But over the years, it evolved into an incredibly versatile tool for modelling organisations, processes, and software, intentionally crossing the lines between business and tech. The ability to uncover hidden problems in a very short time allowed Alberto to build unique cross-discipline expertise after modelling many different domains and businesses around the world.
His book Introducing EventStorming is probably the most successful unfinished book on the Leanpub platform.
Alberto is also the person behind the Bullshit Asymmetry Principle.
Target audience
EventStorming Remote Experience Workshop is aimed at software practitioners, workshop facilitators, professionals involved in the development of digital products and services, and explorers who want to practice EventStorming on the field.
Topics
- The many flavours of EventStorming, recipes and purposes
- Discovering complexity with Big Picture: from divergence to structure to validated narrative. Key facilitation patterns for the online setting
- Exploring Value-Added Layers: where and how is value created in our flows? Can we gather consensus about opportunities for improvement? Can we extract information about the decomposition of the underlying software and the way teams are organized? Can we extract a structured backlog for our project?
- Modelling processes hands-on: how a coloured grammar will shape an interdisciplinary conversation
- Scaling facilitation and interaction styles in design: from collaborative games to ensemble modelling
- Designing software systems: identifying key components and bounded contexts in complex flows
- Designing your own format: heuristics to choose steps, formats and constraints given your own scenario.
Agenda
In these five online remote sessions, we’ll cover:
- Exploration in an online setting, making sense of divergent realities.
- Explicit walkthrough and value-added layers
- Process Modelling format. Tools for interdisciplinary collaboration
- Software Design format. Closing the gap to implementation.
How it works
This workshop is mostly practical. We’ll simulate a real-life complexity scenario with a role-playing game, and we’ll drill down into the scenario from different angles and with different levels of depth.
Those intense moments will be balanced with more open-ended discussions, and disclosing some of the dirty secrets of online facilitation.